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Speedrunners game pc ebay
Speedrunners game pc ebay






You Get Who You Pay for: The Impact of Incentives on Participation Bias. Transformative Gameplay Practices: Speedrunning Through Hyrule. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '14). Streaming on Twitch: Fostering Participatory Communities of Play Within Live Mixed Media. Hamilton, Oliver Garretson, and Andruid Kerne. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '17). What Makes Live Events Engaging on Facebook Live, Periscope, and Snapchat. In Proceedings of the Conference on Computer Supported Cooperative Work & Social Computing (CSCW '08).

speedrunners game pc ebay

Charitable Technologies: Opportunities for Collaborative Computing in Nonprofit Fundraising.

speedrunners game pc ebay

Jeremy Goecks, Amy Voida, Stephen Voida, and Elizabeth D.Five Misunderstandings About Case-Study Research. Information, Communication & Society, Vol. Create a fundraiser for yourself or someone else, or another cause that's important to you. Proceedings of the ACM Human-Computer Interaction, Vol. Watch Me Code: Programming Mentorship Communities on Twitch.Tv. Travis Faas, Lynn Dombrowski, Alyson Young, and Andrew D.Participant Observation: A Guide for Fieldworkers. Basics of Qualitative Research: Techniques and Procedures for Developing Grounded Theory 4 ed.). "Any% No Sketch Glitch": Speedrunning Final Fantasy VI and Expanding "Well Played". In Extended Abstracts of the Conference on Human Factors in Computing Systems (CHI EA '18). Small Donation - Big Impact: Visualizing Charitable Donations. Ruoxun Chen, Aditya More, Marshall Robbins, and Dou Tian.In Proceedings of the Conference on Human Factors in Computing Systems (CHI '16). Born to Run: A Grounded Theory Study of Cheating in the Online Speedrunning Community. In Proceedings of the International Conference on World Wide Web ( Google Scholar Digital Library Donor Retention in Online Crowdfunding Communities: A Case Study of DonorsChoose.Org. This opens opportunities for design that evoke a visceral level of engagement with charity events similar to that observed at GDQ. Building upon previously identified motivations of why viewers donate to online live streamers, our work contributes to understanding how collocated gatherings can reinforce and amplify the cultural and social aspects of online subcultures (even heterogeneous ones) to encourage charitable giving. Viewers do not simply donate to support the charity or in response to the technical prowess and ingenuity of speedrunners, but to actively interact with and be part of the couch experience, the ideal social milieu of speedrunning. We found that central to every GDQ event is "the couch" which reconstructs the environment of a living room.

speedrunners game pc ebay

To understand GDQ's success as an online charity event, we conducted 18 semi-structured interviews with GDQ speedrunners, attendees, hosts, and online viewers, analyzed past donation data, and conducted 72 hours of in-person participant observations at a live GDQ event. Games Done Quick (GDQ) is both a week-long video game speedrunning marathon and a successful charity event, raising more than $1.5 million USD in each of its past five events.








Speedrunners game pc ebay